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Old 04-29-2005, 06:32 AM   #1
OTZO
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Default Macro help please :)

Heya all, i need a help from some Macro mastah, who can make macros :P
If someone can, and if its possible to make these macros, can someone do these macros:
1) From Battle stance, go to Defensive stance use Disarm and then back to Battle stance
2) From battle stance, go to Defensive stance use Taunt and then back to Battle stance
3) from Battle stance, go to defensive stance and use revenge and then back to battle stance
4) From Battle stancce, go to Berserker Stance and use Whirlwind and then back to battle stance
5) from battle stance, go to Berserker Stance and use Pummel and then back to battle stance
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Old 04-29-2005, 04:25 PM   #2
Dreamwalker
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None of these are at all possible using one macro, the most you could do is in the example of "1) From Battle stance, go to Defensive stance use Disarm and then back to Battle stance"

Have the marco switch to Defensive Stance if you are in Battle Stance, If you are already in Defensive Stance use Disarm. Which would be two clicks of the same button.
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Old 04-29-2005, 05:16 PM   #3
Ivaron
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The only use thusfar i've found for macro's are to use them for fun, or to say things like "aimed shot in progress on %t" or "hunters mark on %t. poly the other" while also actually using those skills.. that's why i'd be so interested in a good macro-page. I have so much ideas, but can never get them to work
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Old 04-30-2005, 08:35 PM   #4
Dreamwalker
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/script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Disarm()"); else CastSpellByName("Defensive Stance()");
end;

Replace Disarm with Revenge and taunt to suit.
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